My friend Andre, at Pixel Interaction Studios http://pixelinteraction.com/ is working on some pretty cool Augmented Reality (AR) kids games. For this he wanted to have a few of the pieces of the game as physical objects that, when in view of the gamers camera, become an interactive part of the game. He exported the 3d models as .stl files and sent them to me to see if I could print them. The character, Pup, was in really good shape, and I didn't have to do anything special to print him. I sliced the file in Slic3r with .1mm layers, a 5 mm brim, generated support, and a relatively slow 35mm/sec print speed. I noticed that the model was really tiny, only 15mm (about 1/2 inch) tall, so I scaled him up to 200% and printed one of each size in a single 45 minute print job on my Airwolf3d v5.5 in gray ABS. There's a little clean up to be done, but the little guy came out better than I expected |
The windmill and house were actually quite a bit more complicated because,
y didn't slice very well be brown ABS fff |